Normal view MARC view ISBD view

Proposing Effective Framework for Animation Based Learning Environment for Engineering Students

By: Kaushal, Rajesh Kumar.
Contributor(s): Panda, Surya Narayan.
Publisher: Pune Engineering Education Foundation 2020Edition: Vol.33(3), Jan.Description: 48-61p.Subject(s): Humanities and Applied ScienceOnline resources: Click here In: Journal of engineering education transformationsSummary: Computer animations have been used since a long time to improve comprehension and the learning outcome but the outcomes of the past empirical studies were not uniform. Some studies statistically proved the effectiveness of computer animations but other studies failed to produce evidences in favour of computer animations. There is need of a standard framework that can suggest what should be there in an effective computer animation based learning environment. The present research is proposing a standard framework that suggests under which conditions computer animations are effective, which combination of scaffolding is effective in such environments, does design principles matter while making animations and which design principles are the most effective. A meta-analysis was conducted to find out the effective conditions. An empirical study was conducted to find out effective combination of scaffolding and another empirical study was conducted to find out the effective design principles. The study discovered that computer animations are effective when offered to high prior knowledge students. The study also found that indirect support and adaptive fading is the best combination of scaffolding. Segmentation, cueing/signaling, prediction prompts and modality are proved as the effective design principles.
Tags from this library: No tags from this library for this title. Log in to add tags.
    average rating: 0.0 (0 votes)
Item type Current location Call number Status Date due Barcode Item holds
Articles Abstract Database Articles Abstract Database School of Engineering & Technology
Archieval Section
Not for loan 2021172
Total holds: 0

Computer animations have been used since a long time to improve comprehension and the learning outcome but the outcomes of the past empirical studies were not uniform. Some studies statistically proved the effectiveness of computer animations but other studies failed to produce evidences in favour of computer animations. There is need of a standard framework that can suggest what should be there in an effective computer animation based learning environment. The present research is proposing a standard framework that suggests under which conditions computer animations are effective, which combination of scaffolding is effective in such environments, does design principles matter while making animations and which design principles are the most effective. A meta-analysis was conducted to find out the effective conditions. An empirical study was conducted to find out effective combination of scaffolding and another empirical study was conducted to find out the effective design principles. The study discovered that computer animations are effective when offered to high prior knowledge students. The study also found that indirect support and adaptive fading is the best combination of scaffolding. Segmentation, cueing/signaling, prediction prompts and modality are proved as the effective design principles.

There are no comments for this item.

Log in to your account to post a comment.

Click on an image to view it in the image viewer

Unique Visitors hit counter Total Page Views free counter
Implemented and Maintained by AIKTC-KRRC (Central Library).
For any Suggestions/Query Contact to library or Email: librarian@aiktc.ac.in | Ph:+91 22 27481247
Website/OPAC best viewed in Mozilla Browser in 1366X768 Resolution.

Powered by Koha